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MEADOWLARK MODS ([personal profile] larkers) wrote in [community profile] meadowlarkooc2020-11-16 03:09 pm
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EVENT #011

> EVENT #011

On July 26, 2512, everything changes for everyone in Meadowlark's world. Whether someone is in a car, taking a nap, or pouring a beer, everyone who's on the planet Earth will be swept away to a different reality. When this event occurs, there will be no one left behind on the planet with the exception of the three remaining AI (Cassius, El, Judas) and the people who are up at one of the many colonies run by the UN. To the people who aren't on Earth, it will seem as if all communication and shipments have come to an abrupt end. To the AI, it'll seem as if people disappeared in a complete rapture. While an event of this scale should lead to widespread tragedy, nothing of that nature occurs. Hover cars will simply descend without a problem, trains will come to a stop, and the world will seem to quietly come to a halt, abandoned.

Abandoned. Not stopped. Fauna will still continue to frolic. Flora around New Amsterdam will, as ever, continue to grow. But all of the human race will be swept off somewhere without a single sign of where they've gone, leaving all the megacities eerily quiet.

So, where will they have gone?

All of Meadowlark's Earth-side inhabitants will be pulled into The Aerie, a 254-year-old world that was developed as a response to several apocalyptic tragedies. As far as anyone can tell within the world, they have lived there their entire lives. As a way of managing rising population concerns and keeping the world in check, the people of The Aerie live in fear of being thrown into The Quarry and hunted as if they're game. Month after month for the past 244 years, the people of The Aerie have gathered around screens to watch the Quarry events. They're simply a fact of life. If you commit a crime, you do the time—no matter how big or small the crime is, or if it was actually committed in the first place.

The Aerie may seem to be an alternate reality, but at its heart, it acts as a reimagining of a lot of Meadowlark's core conflicts. When characters are finally free of The Aerie, they will need to determine what is real and what isn't while contending with memories from another life. Beyond that will lie a single question: what caused The Aerie's creation, and could something like that occur again on a more permanent scale?

Before we give the rundown, we wanted to give a key to what you'll be reading below to help:

THE AERIE: The name of the world.
PARLIAMENT: The name of the ruling class.
CARDINALS: Highest members of the ruling class.
ROOKS: Middle members of the ruling class.
MAGPIE: New members of the ruling class.
THE CONGREGATION: The general population.
THE COMPANY: Arena organizers, designers, and more.
THE QUARRY: The arena events.
SHRIKES: Secret police.
KESTRELS: The rebels.

> THE SCOPE

Much like our previous AU event, we wanted to create a high-concept way of reimagining Meadowlark's inherent conflicts while also shedding some light on these things to allow for further investigation in the future. The other goal of this event is to help manifest new CR, as AU events help speed up the timeline on these things because of the new investment characters may have with one another.

◉ Our event will run for approximately two weeks ICly, with the OOC timeframe of it running from NOVEMBER 21 to EARLY JANUARY. We do not have a set end date.

◉ Our initial log for the event goes live on NOVEMBER 21. This will be the lead-in week on the upcoming Quarry event and where the rebels will be angling to make their move.

◉ We have other logs in mind, but they will all be posted as a response to character actions. We will have a header down below for plots and plans that would change the course of the event so that we can work them out with players organically as they come up! If characters aren't acting to change the course of the plot, we have a very loose outline of a starter log, a Quarry log, and an aftermath log. But we're trying to be more loose because we like to have flexible outlines for how these events go, and we want the AU effects to last for the characters.

◉ All information within the event will be plot significant. It may not reveal itself in the same way in the "real world" of the game, but characters will need to figure that out through the aftermath of the event.

> MECHANICS

Since this is a convoluted event, we wanted to be as straightforward on the mechanical side of things as possible. It is highly likely we will miss something that may be relevant to your character, so please feel free to hit our questions thread below, and we'll update it here once we've discussed it.

COMMUNICATION: Communication will take place on Warbler, a social media site that's so popular that just about everyone has an account. Communication on public posts is limited to 360 characters, while DMs allow for an unlimited number of characters to communicate. All private communication will be considered to be a DM, and can only be one on one. Emojis are acceptable!

Everyone will be able to make up their own Warbler username. It's very much like a Twitter username, completely with the @ function. (e.g. @lowlowlowKey)

During the event, DMs can be posted to the Meadowlark network, or done in inboxes. The mods will also have an ongoing post for Warbs with gossip around The Parliament and notices about The Quarry. The devices used will be a lot like your average iPhone 12 and everyone logs into their device via facial recognition.

EVERYTHING FEELS REAL. For characters who were around for the simulation from our last event, they will come out of the AU event being able to clearly delineate the differences between that experience and this one. Judas could not tamper with someone's memories and could instead simply control what people perceived around them. The AU will act as a complete rewrite of everyone's selfhood.

APPEARANCES. Characters appear as they would if they were raised in the AU, so that means they'll have full head of hair (unless they'd like to not have a full head of hair, that's fine, too). Coming out of the AU, they'll appear as they would naturally after such a life-altering event, so it's up to you if they do or don't keep any scarification that they may have had before the AU, or gained during the AU. Basically: do what you want with this!

OPT OUTS. The opt-out available will be characters who are in the AU, but are not given AU memories of their own. However, we do think it will be a lot more fun for everyone to be AUed in, as it may be difficult to play in the setting otherwise. We are not having an out of AU opt-out as none was requested in the feedback post.

POWERS. Unless your character is a member of Parliament, a participant in the Quarry, or a rebel, your character has no powers. This is a shift from previous events and is a slight adaptation from our original pitch for the event. We realized that keeping powers to select groups will make things more interesting.

TYPICAL DISPLACED POWERS ARE ABSENT. The empathy bond, the dreams, the chest objects, and all the rest of the Displaced's special abilities will be absent in all parts of the event. Even powered people will lack these abilities.

DEATH: Death is permanent in the AU! Everyone will come back to life when the AU ends. If you choose to have your character killed in the AU, you can backdate other threads to continue playing. They will remember their death when they return to reality!

◉ More will be added as questions come in! We know we likely missed a lot that you're thinking about, so let us know!

> THE AERIE (THE WORLD)

Around 300 years ago, a major apocalyptic event affected all of humanity, forcing them to face their very probable extinction. After years of struggling to find a solution, a group called the Conclave emerged to help. These individuals managed to help humanity evacuate the world and shift over to a small dome called The Aerie, which served as their salvation.

◉ The Aerie is a large city crammed into a snowglobe-like fixture that protects it from the elements of the outside world. The barrier between The Aerie and the world outside is transparent, allowing everyone to see the sky, the sun, and the moon. Constellations are much harder to make out because of how far away they are.

◉ The world outside of The Aerie has been rendered uninhabitable by radiation. While some people throughout the past two centuries have tried leaving The Aerie, they've never been seen again because they instantly died. On and off throughout the years, people could see incinerated bodies outside of the transparent walls of The Aerie, only to later find that those bones were ground to dust by the conditions.

◉ The Aerie is also a large city, with many people crammed into small spaces. People who run businesses likely live out of the same building.

◉ The Aerie is divided into 104 sectors, with secret police (Shrikes) assigned to patrol each sector.

◉ History from the previous world is very similar to Meadowlark's up to World War III. That means it's similar to our world, both in mythology and historical events. For example, people will know that Prometheus refers to the Titan who gave fire to humanity.

◉ Overpopulation is a very real problem. This factor drove the creation of the arena events in order to manage overpopulation. While there are no official quotas to meet for the arena participation, there is a sense the arena is meant to be a silent threat that hangs over the head of every person in The Aerie (sans anyone in The Parliament).

◉ The currency in The Aerie is bells. That's simply the name. No one carries around tiny bells, unfortunately.

◉ With the exception of Parliament (the ruling class), everyone is limited to one child per family. There are strict birth control regimens to ensure that more children aren't born. Attempting to bypass these will earn someone a spot in the upcoming Quarry.

◉ There is a strong stigma against committing crimes in this world. Anyone who commits a crime gets what they deserve (fighting in The Quarry). This belief is at the heart of The Aerie, and most people within all classes believe it, making it so that bringing about change is difficult.

◉ The calendar of The Aerie is in its 254th year, based on the lunar cycle. There are 13 lunar cycles in the year, lasting approximately 29 days each. The event starts in the third quarter right before the next dark moon: the War Moon.

◉ Social media is a big deal in The Aerie. Everyone has a Warbler account, with each message sent known as a "Warb" or "Chirp." Arena designers thrive on their popularity on social media. If someone's arena theme is seen as a failure, they can potentially lose their job—or worse.

> PARLIAMENT (RULING CLASS)

Previously known to a pre-Aerie world as The Conclave, The Parliament are the fascistic group that rules The Aerie. Prior to The Aerie's creation, the original members were superpowered people attempting to use their strength to revert the damage done to the world. When these efforts failed, they came together to create The Aerie, and they proceeded to help evacuate all of humanity to this safe space. However, overpopulation was immediately a problem, and measures were then implemented to manage this issue.

After 200 years, The Parliament now rules the world with an iron fist, flaunting their self-created laws while perpetuating Quarry events for their enjoyment. At the very top of Parliament is The Conclave, a secret society (or cult, if you prefer) for the elite members of the ruling class. Members of The Conclave are entrusted with the secrets of the source of the Parliament's powers. No one outside The Conclave will know any of this.

All members of Parliament, whether new or old, believe that they've been predestined to have this power and rule The Aerie.

◉ Members of Parliament live in a many-tiered hulking building that reaches near the very top of The Aerie called The Volary. This is a compound that is strictly guarded. Only members of Parliament can enter and leave freely. Guests are allowed inside, but they won't be able to open doors in The Volary without having a member of Parliament with them. Parliament's powers are the key to getting inside.

◉ The Volary is made up of many businesses that directly feed and clothe the people of Parliament. Food-wise, there are stations set up for animal processing. Basically: Parliament eats well, drinks well, and has a good time.

THE CONCLAVE: This is a secret society made up of the elite members of Parliament. It's a natural evolution of what they were before, but the public does not know that The Conclave still exists in any shape or form. Members of the Conclave will have special plot information.

PARLIAMENT TIERS: There are three tiers in Parliament, and one tier for the people who live close to the elite as servants, guests, or otherwise:

CARDINALS
◈ These are members of The Conclave.

◈ The world knows them as Cardinals, understanding that they have the most power in The Aerie.

These individuals will have secret plot information, and we'll be sending that out before the first log. It will be up to them as to how that information will be released, and if it's released at all. You can also choose to have this information in hand for after the AU.

Parliament members who are Cardinals will not be sympathetic to people in The Quarry or The Kestrels.

◈ If you'd like, your Cardinal character can be especially long-lived, holding their post since the very beginning of The Aerie.

◈ Turnover among the Cardinals has been low as a result, with many of them being seemingly immortal. But there has been some turnover.

◈ Cardinals have the final say on who joins Parliament because they decide who does and doesn't get a power, and they also manage removing the memories of the power-granting process.

◈ Prometheus, the head of the Kestrels (the rebels), is a Cardinal and thus a member of The Conclave. He will not be easily identified by other members of The Conclave. This is not known by the Kestrels.

ROOKS
◈ Your standard, everyday member of Parliament.

◈ If someone is born into Parliament, they are Rooks! Even if their dad is a Cardinal, they're a Rook. Of course, a Rook can ascend, following their father's footsteps.

◈ Rooks know that Cardinals granted them their powers, but they do not remember the process, as it's removed from their memories immediately afterward.

◈ They eat well, can throw their powers around, and genuinely can do whatever they want.

◈ While there is no probation period between Rooks and Magpies, there is a sense that someone considered to be a Rook has proven themselves as worthy of their destiny.

◈ They have a good handle on their power, but they have no plot secrets.

They can be angling to join the ranks of the Cardinals or sympathetic to people in The Quarry.

◈ Rooks cannot be thrown into The Quarry even if they mess up.

MAGPIES
◈ Newly chosen members of Parliament.

◈ Longevity does have its place among Parliament, and proving that you're willing to uphold their place in the world goes a long way.

◈ Magpies are typically considered to be magpies for a full year.

◈ Magpies can just as easily fall from grace.

Magpies can be sympathetic to Quarry participants or Kestrels, and can be stripped of their powers and thrown into the Quarry.

◈ Newly chosen Magpies are often Carrion (see below) who earned a permanent place among Parliament members for various reasons (IE Quarry fame and participation, a long life as a Shrike who deserves better, simply romantic entanglements—or anything else that comes to mind). The Cardinals are the final approval process for newly inducted Magpies.

CARRION
◈ These are the individuals who live their lives around members of Parliament, even if they haven't been inducted into their ranks. Officially, they do not have a title, but the general populace refers to them as either Carrion or Crows. Some members of Parliament refer to each other's groupies as Carrion, as well. Technically, these people are still members of The Congregation, but are more or less permanently affiliated with Parliament.

◉ Colloquially, members of Parliament are referred to as Peacocks (or any derivation you can think of 😉).

POWERS: Cardinals, Rooks, and Magpie all have powers.

◈ Cardinals and Rooks will have fully-realized, fully-trained powers that are a mature variation of their Meadowlark abilities.

◈ Magpies will be new to their powers, and won't know the full extent of what they're capable of just yet.

◈ Everyone is granted their power by the Cardinals at some point in their life. If born into Parliament, children typically receive their powers by time they're five years old.

◈ Only Cardinals know the full power-granting process. For the past 200 years, everyone below the Cardinals in rank has had to accept that they would have their memories removed.

◈ Magpies go through a ceremony to receive their power.

◉ Parliament decides what businesses live and die within The Aerie. Rather than having corporations, The Aerie works off a patronage system that extends throughout The Aerie and into the Quarry. If a member of Parliament favors a business owner, they can help them succeed in such a difficult world. But if a different otherwise successful business owner angers a member of Parliament, they could lose everything they work for in the process. These circumstances have caused conflict between Parliament members, though they're often resolved by Cardinal intervention. Meanwhile, members of The Congregation suffer as a result of their petty feuds.

◉ Members of Parliament eat well. The rest of the world lives off of rations, but they have three full meals a day made up of meat and vegetables that are otherwise hard to find.

◉ Members of Parliament dress extremely well and their clothing is usually very flashy. Fond of makeup, perfumes or colognes, and generally looking good, they're a particularly gaudy bunch.

◉ They're also a dramatic bunch. Think of celebrity gossip and drama turned up to 11. Are there orgies among Parliament members? Do they drink a lot? Are they sleeping with each other's spouses? Some of this is thought to be true, but it's up to the players if Parliament is defined this way.

> THE CONGREGATION (GENERAL POPULACE)

Most of the people in The Aerie are afraid. Afraid they'll rub someone the wrong way and be framed for a crime. Afraid that they'll be unable to protect their loved ones. Nearly everyone in The Aerie knows someone who's gone on to fight in The Quarry and died. While everyone is packed into a tight, unlivable space, they don't know what life was like before. Parliament has a rigid control on history. They don't lead their people to believe that life began with them, but there is a strong origin myth tied into believing that this is a new step for humanity, as well as a necessary one.

◉ Education is compulsory for members of The Congregation until they're 18 years old. Anyone who has a promising background in mathematics and science will have an opportunity to have further education from The Cotillion.

◉ The Cotillion is The Aerie's higher education institution. It's staffed and filled with promising members of The Congregation, as well as younger members of Parliament. The latter students tend to treat their higher education experience as a joke and a waste of time.

◉ Cotillion-educated members of society often go on to have careers in The Company.

◉ Not all alumni of The Cotillion join The Company, however. Many go on to become doctors, engineers, and even agricultural scientists. There is also a small group that's dedicated toward finding a solution for stabilizing the world outside of The Aerie, but they continually find that their projects run out of funding.

◉ Most businesses are small and singularly owned throughout Congregation society. Some business owners can luck into patronage from Parliament, but this is rare and seemingly impossible. Plus, Parliament members are fickle: gaining their favor can be a double-edged sword.

◉ Despite the risk, crime runs rampant among The Congregation. The crime bosses are able to pull this off because they either have ties to Carrion in Parliament, or members of Parliament themselves. This keeps them out of trouble, but any drug traffickers may not be so lucky.

◉ Thanks to rigid population controls, families need to be approved to have a child. If they aren't approved, they won't have their hormone modulators removed by an Aerie physician. For this reason, pregnant women are not called to enter The Quarry until after they've had their child. Removing these modulators is illegal, and carrying an unapproved child to term/raising them is nearly impossible.

◉ "Complicity" is a theme for The Congregation, as well as a persistent sense of personal responsibility.

◉ Life in The Congregation isn't without joy. There are Aerie-made sports, as well as a lot of television shows, movies, and performances. Many of the people who are in these jobs, whether it's athlete or actor or performer, ended up there because they won a match in The Quarry and then leveraged the fame they obtained in the aftermath.

> THE COMPANY (ARENA ORGANIZERS)

Officially known as the Aerie Quarry Standardization Society, they've been widely referred to as The Company by people within The Aerie for the past 150 years. When someone refers to The Company, everyone knows who they're referring to on the spot. The Company is staffed by a number of intelligent and charismatic individuals who keep the Quarry engine running month after month in the world. There is little room for a crisis of faith in what they're doing, and the interviewing process does look for signs that someone might be unable to perform their duties as a member of The Company.

There are multiple roles throughout The Company: arena designers and engineers, mechanics, physicians, ecological engineers, and even talent supervisors. Stylists have a role to play as well, as this is a monthly reality TV show that needs to go off without a hitch. Some members of The Company are recognized and invited to join Parliament for their service to The Aerie, but this is a rare occasion. Many members of The Company only get as far as being considered Carrion before they experience a fall from grace.

◉ Quarry arenas are planned months in advance, often in association with the upcoming new moon. During the AU, the upcoming new moon will be the War Moon, referring to the moon cycle.

◉ The Quarry is reconfigured month after month in tune with a change in theme. While there are repeat victors in the arena, there is a sense that they aren't meant to succeed time after time and subsequent arena designs might even be meant to exploit the weaknesses known about a repeat participant.

◉ Some former Quarry victors can go on to work with designers to create future Quarries. If a victor was seen as being particularly clever and innovative, they might have been scouted to help in this area.

◉ Reception of arenas is dependent upon social media. Some of the most famous arena designers have hundreds of thousands of followers.

◉ There is a whole community designed toward dissecting an arena designer's vision—either to determine what they might do next, or what message they were attempting to depict in this current Quarry.

◉ Talent supervisors handle being talent agents, working with the best stylists, and getting sponsorship for their participants by trying to gain the favor (and thus, patronage) from a member of Parliament. Talent supervisors are the mentor equivalent from The Hunger Games, with some supervisors being up and coming, while others are seasoned professionals. (Unlike The Hunger Games' mentors, these are not former participants).

◉ Many top talent supervisors work with marketing agencies. There are very few freelancers trying to make a name for themselves. Some will leave their previous agency to branch out on their own, and they bring many of their own stylists and advertisement specialists with them.

> THE QUARRY (THE ARENA)

Once a month on every New Moon, the monthly Quarry begins. These events are televised Aerie-wide, with every member of the population tuning in. Even if someone wishes to avoid The Quarry because of its violence, it's nearly impossible. Neighbors will inevitably be watching, and televisions in businesses throughout the city will be broadcasting it.

Thought of as just punishment for committing a crime, Quarry events have gone on without a hitch for 244 years. There is always one victor, and thus, there are many people who are dead afterward. Since the Quarry is one part social media and one part reality TV, participants in the Quarry are meant to be entertaining. They can develop alliances, play to the camera, or be the villain of that month's story. Recurring participants can be the villains of many stories.

◉ There is no official name for arena participants. However, participants are colloquially referred to as guineas, while repeat participants are known as snipes.

◉ Arena participants are given a new power twelve hours before the arena event starts. This means that characters entering the Quarry will not have their new powers at the start of the event. You'll need to wait for the second log!

◉ Arena participants will not know how they got their power, and if they win their Quarry, how they lost the power afterward. Any memories of these events will be stripped away, like with the Rooks and Magpies.

◉ Arena powers are based around survival and what that would mean for the participant. They are given full knowledge of their ability when they receive it, even if they've never used it before. Repeat participants will always have the same power.

◉ Arena powers are granted by the Cardinals twelve hours before every Quarry event.

◉ After The Quarry has decided its victor, the Cardinals remove that person's power and they're back to being an Average Joe, albeit with a potential for fame in their future.

◉ Repeat participants can be volunteers (doing a petty crime to be thrown back in purposefully), forced to participate again, or anything else your heart desires!

◉ Arena participants are like felons after their victory. They can't get traditional jobs, and are largely forced to become either celebrities, arena engineers/designers, or they can hope to be brought in as Carrion for Parliament if they play their cards right on the big screen. Many people don't succeed in any of these categories and are thus viewed as societal pariahs. Winning in the arena doesn't necessarily grant someone special favors.

◉ There is no minimum age for arena entry. However, children are less likely to commit crimes or be punished for such. Children who do commit crimes often see their parents sent to the Quarry for them.

◉ Gambling is legal throughout the Aerie and a tradition for monthly Quarries. However, if someone doesn't pay their bookie, they're in for a bad time. There are former arena participants who didn't pay their bookie.

> SHRIKES (SECRET POLICE)

Since Parliament often doesn't like to get their hands dirty, they have enlisted the help of The Shrikes for the past 200 years. Known to many people in The Aerie as the monsters that are hidden under the bed, they're often mysterious individuals who maintain law and order throughout The Aerie. Some Shrikes aren't as scary and carry on normal lives, while others maintain a secret identity, letting very few people on to what their career is. There are lists of people who are suspected to be Shrikes based on speculation around who ends up caught and thrown into the Quarry (and if a personal grudge was involved), but there are few opportunities for someone's identity to be revealed.

Although the Shrikes don't have powers, they are able to move freely in society and do as they wish. If someone is worried about surveillance, they have a right to be: Parliament set up The Aerie so that surveillance could continue around the clock.

◉ Shrikes are typically assigned to various sectors throughout The Aerie.

◉ Like with the Quarry designers, Shrikes are typically tested for psychological capability before being trained for the position. They have to accept that the people they arrest will likely die.

◉ Shrike training is intense and shockingly anonymous. Shrike trainees are allowed to back out as a result of the process without anyone knowing that they couldn't succeed. There is no penalty for this given the protection of someone's identity.

◉ Needless to say, Shrikes are dangerous. They're in peak physical condition and are trained in a wide number of weaponry. They are the most dangerous people in The Aerie aside from Parliament, and that's only because members of Parliament have superpowers.

◉ Shrikes have really cool costumes concealing their identities.

◉ Some Shrikes are open about who they are and where they work, even appearing on social media without their masks.

◉ Shrikes typically need to sign up and go through the selection process, though some are handpicked by members of Parliament to do their bidding due to being favored by them.

◉ Some people identify purely as Shrikes day in and day out. Are they okay under that mask? It's hard to say.

◉ There are rumors of intense psychological training for the Shrike. While this training does exist and does hurt someone's mind, not everyone responds to the training in the same way. Some see it as a necessity so that they don't break in the line of work, while others … well, are basically Shrike One and Shrike Two, happy to discard their identities. There's a range of these things.

◉ Some Shrikes are lawful, trying to commit to the rule of what's written, while others are petty and happy to take bribes to get someone arrested, easily swayed to abuse their power.

◉ Shrikes do undergo annual reviews to see if they're still suitable for their position.

◉ Because of the unique nature of who they are, retired Shrikes are invited to live close to The Volary in fully furnished apartments. Some are even invited into the compound if they've served a member of Parliament loyally for most of their lives.

> KESTRELS (REBELS)

No one knows how long there has been a rebel organization brewing in The Aerie. Some would say that it's a new development, while others insist that it's been developing for decades. Either way, they're here to stay, and they hope to blow the entire concept of Parliament out of the water. Their first stop? The upcoming Quarry. They specifically chose the War Moon, as they felt it best reflected their intentions. Life in The Aerie isn't peaceful, and it's high time that everyone started viewing it that way.

Led by the mysterious Prometheus ([personal profile] prmtheus), the rebels are a trained group with a strange set of powers. They are an aggressive bunch that's working to undermine the hold Parliament has on the world and liberate everyone from the cycle of Quarries. Some work as spies. Some angle to be treated as Carrions. Others live on the lam because they've committed a crime. There are numerous safehouses throughout The Aerie, though the Shrikes are dedicated to sniffing them out as much as possible.

◉ Becoming a Kestrel means getting a tattoo of a kestrel. Some rebels bear this kestrel proudly, while many others hide it under their clothing.

◉ Kestrels are put under to receive their tattoo and power simultaneously, so they are unaware of the process.

◉ With the tattoo comes a power. All Kestrels have aggressive powers. For example: pyrokinesis, telekinesis, super strength, terrakinesis, and more. This can be a version of their "real world" power or a new power that they acquire for the AU. While we recognize that powers like telepathy or empathic control can be used offensively, we're thinking of typical physically offensive powers here.

◉ When using their powers, Kestrels' eyes will glow gold.

◉ Unlike the Shrikes, Kestrels don't have a fancy uniform.

◉ Communication among the Kestrels occurs via handwritten messages that are burned upon receipt.

◉ Parliament individuals largely ignore the existence of the Kestrels, though they've privately directed the Shrikes to wipe them out.

◉ No rebel has met Prometheus personally. It's rumored that Prometheus is a Cardinal who's had a crisis of faith. Others believe that it's less sympathetic: he simply wants to bring in a new world order.

◉ It will be possible for someone to meet Prometheus during the course of the AU event. However, we would like this to be determined by what characters want, so please feel free to reach out to us in the plotting thread below!

◉ All Kestrels, if found by the Shrikes, will be forced into the upcoming Quarry event. Your character can be an arrested rebel, even if their crime will be simply listed as treason (as no one wants to make the Kestrels seem like a legitimate organization). They will still have their power if forced into the arena, granting them two powers as they will receive another as a matter of course when they're inducted as a Quarry participant.

◉ Many Kestrels may purposely get arrested as a result because two powers may give them the upper hand in their goal of revolution. Of course, this is also a risky move that could just as easily end in their death, and a number of Kestrels have already literally given their lives to the cause.

◉ Prometheus has given instructions for how to avoid detection after winning a Quarry event, allowing his rebels to maintain their powers.

> CRIMES (TYPES OF CRIME)

Crime makes up the backbone of Aerie society. Without crime, there wouldn't be population control. But what constitutes a crime? Who commits a crime? Is anyone able to commit a crime without being thrown into the Quarry? We know these are important questions, so we wanted to hit them!

◉ Anyone who commits a crime runs the risk of arrest by a Shrike. However, this does require a report. The Shrike could file the report themselves because they saw the crime, or they could have the crime reported to them.

◉ Not everyone who's a criminal ends up in the Quarry. Some people live long lives as seasoned criminals without being caught. Many of these people have arrangements with Shrikes who work in their sectors. Feel free to plot something like this out!

◉ Crimes are broad. They can range from stealing a pack of gum to stealing medicine to performing surgery to remove someone's birth control implant without approval.

◉ On top of that, not everyone has to commit a crime to end up arrested for one. Framejobs work. Some people frame someone else because they feel they've been slighted, and it's only just for that other person to have a go at the Quarry. Perspective in The Aerie is screwed up!

◉ Finally, this likely goes without saying, but sex-related crimes will not be permitted within the AU. Members of the Parliament do not engage in sexual assault or force someone to do their bidding sexually, and we won't be accepting any backstories that revolve around sexual assault. This is because of moderator discomfort with this subject matter. Please keep this in mind when developing your backstories.

> MISCELLANEOUS CULTURE

Of course, there are miscellaneous bits of information that don't feel as if they belong anywhere else! So, here we go:

◉ Transportation in The Aerie is all done by trains. Parliament has special train cars at the front of the unit specially designed for them.

◉ Technology is stuck in the early 21st century. So, take 2020's technology and glow it up a bit, and you'll be close.

◉ Paper exists! People are able to keep journals, write in books, and more.

◉ The internet exists! But memes as we know them did not survive. Create new, wild Aerie-based memes.

◉ Sorry, you still can't have pets!

◉ Everyone outside of Parliament is a vegan. That means that new Magpies or special Carrion can experience meat for the first time and wonder why their stomach is unhappy.

◉ There are a lot of TV shows, movies, and musical acts. Feel free to create some of your own! We would prefer that all media be unique to the AU, so no genre-savvy pop culture references for this go around, please! However, feel free to create TV shows with the serial numbers filed off that are popular in the AU.

> CONFLICT AND PROGRESSION

Our hope with this AU is to let all progression happen organically. That means that we will announce a log date in advance. We have a thread for plot events to proceed, as well as things that people may want to work out and plan with the mods. We also have every intention of using that thread to link players up if their plots intersect!

That said, we wanted to let you know the main goals and conflict for the AU so that you can begin plotting toward that!

Finding Out the Source of Parliament's Power. Entrusted to a select few members of the playerbase, you will need to work with these players to come up with a plot that helps release this information. That said, all Cardinal characters will still have their knowledge after the AU ends.

Finding Out the Identity of Prometheus. Who is Prometheus and why is he giving power to members of Aerie society so that they can rebel against the world he (likely) helped create?

What is the Rebels' Goal? We suggest that the rebel players discuss their end goal among themselves! They don't need to be in agreement, but it's up to you all to determine their end game! Their goal also does not need to match Prometheus' goal.

Setup AUs to Further "Real World" Plots. Feel free to create situations with NPCs that can further their plot after the AU! Work with us to create an NPC to further their plot. The sky's the limit.

Sadness and Quarry Angst. The sky's the limit here! You can also have your character be a villainous member of Parliament.

Any Other Plots. Want to betray other members of Parliament? Want to take over the world for yourself? Want to make your character into a victor-turned-movie star? While we can't promise success on all of these, your AUed character can certainly try.

> OOC NOTES

We're looking forward to what everyone does with the event! Down below, we have a load of signups and forms available so that everyone can outline their character backstory. If your character is a former Quarry participant, you can put them in the Quarry and wherever else they belong afterward, with the former clarifying what their power used to be. You don't need to write separate backstories—we mostly want the headers to be visual aids! We also thought that these sign ups could be edited, making it so that you plot in the main body of the post.

So, for that plotting in the main post comments, we have a helpful form for you:



We also know that a lot of players did advance planning, but we ask that you keep in mind that not everyone has everyone else added on plurk and be flexible about your plotting here.

In addition to all the forms, we have a plotting comment for AU impact, as well as a comment for TMZ-style Parliament gossip.

As a note, this is an event caused by a variety of in-game reactions. Like we mentioned above, this will involve a lot of Meadowlark's plot elements, though they'll be distilled or altered. In addition, all memories from this event will remain afterward, so please keep that in mind!

There is one power up available for this event simply for participating in the event. The turn-in date will be determined in our Aftermath post, as we don't know when this event will end!

Finally, we have not figured out how new applicants from our December round will be added to the AU just yet. We'll work on that and get back to you.

rehandle: (Default)

Stephen Strange

[personal profile] rehandle 2020-11-17 03:06 am (UTC)(link)
Character name: Stephen ... Vincent ... Strange
AU role: Cardinal
Character History

Plotting ideas:

A lot of Stephen's already planned activities include dumping people into the Quarry by uncovering secrets, so...

- want a secret to come out or a tense, dangerous series of events to unfold around something your character hoped nobody else would find out? It's safe to assume he could have spied on your character. I got u. Even if all you need is a bridge to pass a secret from one character to another without them ever knowing it's him I can work that out too - he's all about setting up unfortunate situations in other peoples lives for his own entertainment.


PARLIAMENT/CARRION

- he's a big shot, sycophants are welcome to try their luck at gaining favour. he can be a very charismatic, enjoyable person to be around if you're on his good side, and he somehow always knows the exact perfect gift to give or career-enhancing person to introduce you to...

- close circle! most genuine or multi-faceted relationships likely to exist with other Cardinals, but he's also happy to humour and be humoured by Rooks and may have established some firm friendship there depending on how long they've been part of the fold.

- manipulation of the lower tiers. Carrion (and Magpies to a lesser degree) will be easy pickings for playthings - theft of secrets and the use of them to needle away at people are the big themes here.

- I'd like him to have a little collection of snipes, victors and other people of interest he's brought into the Carrion. This can also include people who would really rather not be Carrion but are beholden to him for one reason or another.

- Both elaborate emotional entanglements (to the extent that he's capable) and casual flings are on the table to write into backstories or have as part of existing CR, though he'll by no means be a one person dude here.

- On which note, I'm also open to him having kids dotted about amongst the Parliament if anybody wants high class parentage. Jury's out on whether he'll have been a decent father in this AU.


SHRIKES

Given the nature of his powers and how much time he spends idly perusing the populace, he sees a lot of shit. While he doesn't report it all because a lot of it is basic dull nonsense, he does still make regular contact with the shrikes when something juicy comes up or when it's time to cut a dangling thread once the person on the end of it stops interesting him.

- Stephen will mostly communicate with Shrikes directly into their minds, so if you want your Shrike character to either deal with receiving that kind of interaction for the first time OR be a favourite and regular contact I'm down for either.



OTHER

- I'm also a-ok for less nefarious interactions! He's not necessarily always setting out to be an asshole he's just very old and very bored with no regard for human life. Random acts of kindness would be another way to spice up his day. Maybe he stumbles into your character's mind while they're having a bad time and decides to send them a gift, or stop in for a telepathic chat, or pull some strings to fast track their child permission application or have the cause of their upset lined up for the next Quarry. The world is your oyster.


and ~anything else~ I'm super keen to hear thoughts and get some AU CR rolling

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Re: Stephen Strange

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plainsimple: (Fancy)

[personal profile] plainsimple 2020-11-17 03:12 am (UTC)(link)
Character name: Elim Garak
AU role: Shrike
Character History

Plotting ideas:

Want to be sent to the Quarry? Garak is available to take down someone in a criminal act or write up a report.

Want your character to die? I'm all here for all of the interesting permutations that Garak killing them could bring.

Maybe you've got a junior shrike who gets paired with Garak for a mission?

They could also be a former classmate who is surprised he's just running a gardening business because Garak had been very sharp in school.

While he's not going to actually work for the Kestrals, if someone wants to slip up during a mission and get caught but released because they're doing something very humanitarian Garak can believe in, that'd be cool.

Mostly what I'm looking for is CR to break him a little out of his "I'm just a tailor, don't mind me" bubble, but I also welcome all CR because I've been slacking lately and need to get him out there more.
Edited 2020-11-17 03:14 (UTC)
coalitions: (Default)

[personal profile] coalitions 2020-11-17 04:10 am (UTC)(link)
He could have some suspicions about Lexa being a kestrel if you want. Her parents are strikes but she ran away from home and became a Kestrel after her girlfriend was framed by her parents. It wouldn't be hard to put two and two together if you want him to have someone he keeps an eye on in case of Kestrel things. :D

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laserbeams: (Default)

Homelander

[personal profile] laserbeams 2020-11-17 03:13 am (UTC)(link)
Character name: John (aka Homelander, but he doesn't go by that in this particular AU)
AU role: Cardinal
Character History

Plotting ideas:

• Party buddies! People to enjoy good food with, get wasted with, watch the arena with, or generally just be awful with! Mostly other people in Parliament but can be anyone if you're cool enough.

• Political relationships among Parliament, business relationships among the Congregation.

• If anyone actually wants to be in his totally-not-cult-like-at-all fanclub I'm down.

• Current/previous lovers (casual sex for the most part, especially if you're willing to dominate him)

• People who have seen his darker side, either because they also like to commit atrocities alongside him or because they had the misfortune of being his target. I want to lean into his villain side, so let's play some dark shit! (Some random ideas for this: staging secret 'mini-arena' fights to the death between two randos just as a fun little bet with someone else from Parliament, torture for information or fun, general abuse of power over the regular population, some mind manipulation shenanigans with his power...anything really, those are just some ideas).

• People he can use and manipulate...and on the flipside, people who want to use and manipulate him. If you're Carrion or higher and can convince him that you like him even a little bit he will be putty in your hands because he is so desperate to be liked, have fun.

• A rival among the Congregation or the Kestrels! I'm a sucker for a good rivalry okay. Just someone who is immune to his charms and completely hates his guts. Would love to get him a little roughed up too.

• Anything really! Any established CR is loved so if you have an idea come at me.
Edited 2020-11-17 03:18 (UTC)
flowerpressings: (marigolds)

[personal profile] flowerpressings 2020-11-17 03:23 am (UTC)(link)
................ :|a

how would you like to try to manipulate a new Kestrel kid?

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bornrussian: (Default)

Natasha Romanoff

[personal profile] bornrussian 2020-11-17 03:47 am (UTC)(link)
Character name: Natasha Romanoff
AU role: Magpie and former victor in the Quarry
Character History

Plotting ideas: Natasha's position as a Magpie is fully dependent on her engagement to Tony Stark. That's something that she is always going to be aware of, at least at the back of her mind. Theirs will be a marriage of convenience, which they both fully agree on. He wants to climb the Parliament ladder, she just wants to make it to Rook so she can't ever be forced back into the Quarry.

It's not the best relationship, but it works. The problem is going to come when she bumps into Bucky Barnes childhood-best friend, teenage-crush, sole-reason-she-survived-the-quarry etc. etc again. She is going to try to fight her feelings for him, but be hopelessly unsuccessful.

Somehow, Tony is going to find out about the two of them (potentially because Bucky goes and tells him like an idiot), despite Natasha's best efforts.

Open to her being blackmailed either by someone threatening to tell Tony, or someone (*coughHomelandercough* threatening to send Bucky back into the Quarry). Also open to all kinds of bad fallout for her making bad romantic choices.

Since Wanda, one of her former friends from the streets, is a Kestrel there's potential for Natasha reluctantly being drawn into a Kestrel plot. Maybe feeding them information. (Maybe an arena design from Tony's blueprints?) It'd have to be something pretty small, and her arm would have to be twisted pretty hard, but they could get there.

Natasha doesn't approve of the Quarry, the media cycle it inspires, the needless deaths, or how the Parliament runs the Aerie like they're better than everyone. She's also gotten a front row seat to how cruel/uncaring/oblivious they can be. However, she is really into avoiding ending up back on the streets or in the Quarry. So. What can you do?

Open to all kinds of uncomfortable Parliament hangouts: Nat is achingly aware that she is not one of them, not truly, and she's always going to be a little bit uncertain in her position.

Also open to suggestions and making new friends and building backstory together. Maybe there's someone she knows from her time as Carrion? Someone from the social media team when she was a Quarry participant?

Also, she is likely in the (early?) stages of planning a wedding.
Edited 2020-11-17 16:30 (UTC)
selfimage: — ɢᴀʀʙᴇᴛᴛ — (Anyway anyhow anywhere.)

[personal profile] selfimage 2020-11-17 08:21 pm (UTC)(link)
I'm definitely thinking Loki drops by just to be annoying on occasion. Sorry, Natasha.

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ADDITION

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remorseful: (Default)

Sam Winchester

[personal profile] remorseful 2020-11-17 03:49 am (UTC)(link)
Character name: Sam Winchester
AU role: Quarry Designer
NORMAL LIFE SAM

Plotting ideas:

• I'm looking for a RIVAL for Sam who will screw him over by framing his girlfriend to send her into the Quarry. If you are down for this, let me know! It doesn't need to be a rival designer but that's what I originally imagined. I'm flexible!

• Cotillion friends? Sam had a healthy social life in his canon life, so I'd like a bit of that here so he can have a taste of it without the same "the devil planted someone here" thing hanging over his head.

• Past girlfriends? I love awkward AU romantic stuff.

• People who will challenge his clinging to normalcy.
stagethreeclinger: (Default)

[personal profile] stagethreeclinger 2020-11-17 04:11 am (UTC)(link)
damn, roy's a Kestrel spy working in the Company and I would offer him to screw Sam over, but he's one of Kyna's ex-boyfriends and still really likes her, so he would never ;; They could still be kinda rivally/negative CR?

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strove: (crab in CURRY is so good)

Clarke Griffin

[personal profile] strove 2020-11-17 03:58 am (UTC)(link)
Character name: Clarke Griffin
AU role: Kestrel / Quarry participant
Character History

(She has a comment under both necessary headers, and I'll be keeping them both updated.)

Plotting ideas:

• Clarke has worked in clinics, especially serving impoverished people. She's picked up a lot of her training on the job after she left the Cotillion following her mother's death. Maybe she met people through this!

• This version of Clarke is much angrier than her Meadowlark counterpart, as she doesn't control her emotions as well.

• To Quarry victors: I'd love to work out someone who killed Clarke's mom and Clarke's dad (preferably two separate people).

• Clarke has been regressing for a while, and sees the Kestrels as a very self-destructive way out. She doesn't seem to care about herself very much these days.

• There are openings for exes with relationships that fell apart because of Clarke's trauma, as well as other FWBs (mostly within the Kestrels). Clarke is just as high strung and easily stressed here, only she shows it more.

• I'd also love to plot out whoever recruited her to the Kestrels, thinking they could help her channel her anger? But then, whoops, that backfired.
bornrussian: (Default)

[personal profile] bornrussian 2020-11-17 02:51 pm (UTC)(link)
I’m not sure if the timelines would work out, because I think Nat’s victory in the Quarry would’ve been at least ten or so years ago. But happy to volunteer her to have killed either of Clarke’s parents.

Her first act in the Quarry would have been to find a stronger protector. Cry a little to find sympathy and then form a pact that’ll carry them both through to the end. Where she will very ruthlessly kill her Quarry-buddy (and feel really awful about it) to be the last one standing.

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impede: (you stiffed me a shot!)

Goro Akechi

[personal profile] impede 2020-11-17 04:02 am (UTC)(link)
Character name: Goro Akechi
AU role: Shrike (secretly) / social media influencer? sort of.
Character History

Plotting ideas:

• As Loki's pet Shrike, the two of them have plans to fuck some shit up. I'd like some interaction with Loki's other CR throughout Parliament, especially since instead of making Akechi his pet Carrion, he's essentially his Parliament patron for Akechi's Shrike career.

• People Akechi's gotten thrown into the Quarry!

• Also people that have loved ones who have been Quarry bait!

• Social media rivals?

• Akechi's plans will involve trying to get one over on Parliament that isn't Loki, so if anyone has any Congregation dealings that you might want out in the open, Akechi is good for finding out some juice. Or if you want to run a plot with this, let me know!
riskless: (Default)

[personal profile] riskless 2020-11-21 07:44 pm (UTC)(link)
akechi can be the one to have thrown nile in the quarry!

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apathet: (Default)

Laura

[personal profile] apathet 2020-11-17 04:14 am (UTC)(link)
Character name: Laura McCabe
AU role: Kestrel / Soon to be Current Quarry Contestant
Character History

Plotting ideas:

- Laura's whole backstory hinges on trying to rescue her spouse from Parliament influence after winning a Quarry that Laura's need 4 thrills got them stuck in. This is essentially Shadow, but I'm also open to having it be a PC instead! If you have an criminal type who would want nothing to do with the wife whose botched robbery dropped them in the Quarry in the first place, or who has their own reasons for staying away from home after winning, I'm happy to put a PC of whatever gender in that role.

- She'll be Very Violent and not afraid to fight a shrike thanks to her super strength, so people who will appreciate her frequently breaking the bones of those who have framed people into the Quarry/getting into bloody fights with people she suspects to be Shrikes, people whose job it is to tell her to cool it the fuck down, and concerned friends or fellow kestrels are all appreciated.

- Shrikes to get into bloody fights with, or to have her as a primary target they're hunting down. She'll need to get dumped into the Quarry eventually, so somebody to do those honours (unsure yet if it'll be because she deliberately sets herself up to be caught or just because she fucks up an attempt to stage some kind of an attack.)

- Up until the Quarry she'll be living exclusively in safehouses, so fellow kestrels who know her from there. Or friends of her and (spouse) who are worried about her now that she's mostly dropped off the map.

- Did she rescue your family member from a report to the shrikes by threatening the reporter with missing limbs?

- If anybody wants their character to die outside of the Quarry, I'm sure I can make that happen!

- If anybody want their character to die inside of the Quarry, I'm also sure I can make that happen!

- I'm also open to Laura dying inside the Quarry if it has interesting resonance with her AU arc, this one may be tentative depending on what else is being plotted around the Kestrels for the Quarry part of the plot.

or anything else under the sun! She'll be standoffish and shitty for the majority of this thing but friendships and kindness also aren't dead in the water
variate: (Ehhhhh.)

[personal profile] variate 2020-11-17 11:52 pm (UTC)(link)
do you need a concerned Kestrel in the shape of a teenager to help her cool down?

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maisel: <user name="peaked"> (And I won't forget)

Midge Maisel

[personal profile] maisel 2020-11-17 04:32 am (UTC)(link)
Character name: Midge Maisel (Midge Coldwater for this AU)
AU role: Stylist a la Effie Trinket climbing her way to try to be a Magpie.
Character History

Plotting ideas:
- Friends of Quentin Coldwater, as they're married, would be fun to bounce off of.

- Negative CR. Rebels she can throw under the bus if you want your character to get into trouble. If you want your character to be vaguely unsettled/trusted or just get some bad vibes from someone in a higher position than them, she's your gal.

- Conversely, she's fairly big on social media -- fans? Fellow trend setters?

-Some Cardinals she can try to attach herself to: whether or not she succeeds that can be up to you!

-Past winners she's styled and gussied up! I feel like they could have some interesting conversations depending on which side they're on. Maybe she can let something slip about Quentin's next game (with Dee's permission), or someone could angle her for info.
Edited 2020-11-17 04:33 (UTC)
gossipkinesis: (Default)

Re: Midge Maisel

[personal profile] gossipkinesis 2020-11-17 06:21 am (UTC)(link)
/PUTS THIS IN THE RIGHT PLACE.

be margo (a rook/daughter of a cardinal)'s stylist and friend.

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ofmyth: (baby1)

Thor

[personal profile] ofmyth 2020-11-17 05:13 am (UTC)(link)
Character name: Thor
AU role: Cardianl
Character History

Plotting ideas:
+ Anyone in Parliament is welcome to come and party with Thor.

+ He'll be hosting an arena watching party for fun. This could lead to fun CR, or if you cross him he'll get you thrown in the Quarry.

+ Thor using and abusing people and generally being a dick.

+ Past relationships (both men and women).

+ If you're a Rook looking to get into the Cardinals, Thor can help you out with that (he can't, but he'll say he will), or pretend to help you and just laugh at your failure.

+ Gross and terrible close friends who Thor would do anything for.
selfimage: — ɢᴀʀʙᴇᴛᴛ — (Blah blah blah.)

[personal profile] selfimage 2020-11-17 08:22 pm (UTC)(link)
I'm ready for a slightly snappy relationship, honestly.

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Re: Thor

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nonscriptum: to a non-believer? (Default)

nathan drake.

[personal profile] nonscriptum 2020-11-17 05:41 am (UTC)(link)
Character name: Nathan Drake
AU role: Carrion / Quarry Snipe Celebrity
Character History

Plotting ideas:

Nate is an illegal second child. He was not supposed to exist, and this information is something he keeps extremely close to the vest, but I also don't mind the idea of people attempting to use it to leverage influence over him!

• Hates the system, trying to sort out what's really going on in the Parliament based on his proximity to them and the patronage he has from some members.

• Regularly attends parties/galas as dictated by the various contracts he has with companies in the Aerie. You will find him there, looking as charming as ever, screaming on the inside.

• His ebullient company is well known and public perception is that he sleeps around. Though that is not actually the case, he does lean on it as a part of his public persona so feel free to make things awkward for him.

Wishes he could help out some Kestrels but one of his patrons literally reads minds.

• Being an old hat at the Quarry, he trains and advises new Quarry participants.

• Literally anything else honestly, save him from the slog of having to dress like a total dick and attend these rich people events.

Some current interpersonal connections include (but are not limited to):
- Sam Drake, publicity manager and brother posing as cousin.
- Kyna, friend.
- Lance, friend.
- Midge, stylist/talent adviser.
- Stephen, bastardly patron.
- Ellie, friend and trainee.
- Ian, secret relationship.
Edited 2020-11-17 05:48 (UTC)
livrer: (010)

[personal profile] livrer 2020-11-17 08:32 pm (UTC)(link)
... fellow screaming on the inside party-goer???

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gravemistake: (pic#12397939)

reyes

[personal profile] gravemistake 2020-11-17 06:00 am (UTC)(link)
Character name: Gabe Reyes
AU role: Congregation > Repeat Quarry Victor and Crime Guy
Character History

Plotting ideas:
» Gabe’s whole schtick is that he got a TASTE FOR BLOOD in his early twenties with his first Quarry victory and tosses himself back in whenever he wants to feel something (that something is murder). Perhaps he also harbors the secret hope that one day he’ll enter the Quarry and someone will finally shank him. It’s possible his relationships with other victors is…tense…
» He plays the betting market on the side because he doesn’t want a real job and is always happy to help anyone do a crime, as long as it doesn’t adversely affect him.
» He’s old now (51) so probably you’ve been watching this guy throw himself into the arena forEVER. I am open to all kinds of CR with regards to that, both positive and negative. Over the years Reyes has embraced his heel-like status and is very accustomed to people wanting to punch him in the face. Maybe you don’t like how he plays dirty. Maybe you do? Maybe he owes you money??
» Is aware of the Kestrels via Jack’s involvement but he has very little faith in the rebels. He would much rather catapult himself into the arena and do a murder or ten because he sees no real point in trying to change things.
» He ALSO hates all you parliament-types and rejects any offers to improve his status! Get bent!!!
» He WILL be entering the current Quarry for shits and giggles. He WILL murder if you’re looking for someone to do that kind of stuff.
» Beyond that, I’m totally open to any and all previous CR! Let's figure something out. You can also hit me up on plurk at [plurk.com profile] whitticus.
withmeinparadise: all icons <user name="crestfallen"> (Default)

[personal profile] withmeinparadise 2020-11-17 04:02 pm (UTC)(link)
Sam's 44, so they'd be Victors Of A Certain Generation and possibly familiar with each other from Crime Stuff. When Gabe would've been 25-26, Sam would've been 18-19 and possibly a dirtbag teen victor looking to make a little extra cash on the side through Criminal Activity, haha.

If you're interested in any lowkey past connections / current familiarity through the industry, I think they might be a lot of fun! Especially if he owes Sam poker winnings or smth. :D

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gossipkinesis: (listen ∘ annoyed ∘ excuse me?)

margo hanson

[personal profile] gossipkinesis 2020-11-17 06:11 am (UTC)(link)
Character name: Margo Hanson
AU role: Rook
Character History

Plotting ideas:
She is a rook, the daughter of a rather ruthless but successful Cardinal. She will need
snobby friends,
gossip-pals,
drinking friends,
frenemies,
coat-tail riders,
attendants.

Only her very close friends will know she's romantically involved with Booker [personal profile] livrer as a result of his sympathies towards the rebels/kestrels, she will slowly start to soften her views on them as well and possibly give them aid/spy for them.

I would love for her to also make a rebel friend or two or perhaps save one from some situation!
Edited 2020-11-17 06:23 (UTC)
bornrussian: (Default)

[personal profile] bornrussian 2020-11-17 02:41 pm (UTC)(link)
If Margo doesn’t mind being seen with a lowly Magpie, Nat volunteers as gossip-pal!

Former victor, working her way up the ranks to keep from having to go back to the streets (not starving is great) or, worse, into the Quarry again (killing is the worst).

(Also, they both have that forbidden romance thing going so that’s something they can maybe bond about.)

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notathreat: (1)

Ellie

[personal profile] notathreat 2020-11-17 06:22 am (UTC)(link)
Character name: Ellie
AU role: Former Victor
Character History

Plotting ideas:

► Ellie was approached by Nathan after winning in the Quarry, and he more-or-less took her under his wing. She has connections to Nathan and Sam, and at least a passing familiarity with the upper echelons. (Is it a good familiarity? Has she managed to play nice? Who knows?)

► Ellie's close with Glimmer, and she'll have met most of the other victors at some point. Have they grown into friendships? Do they hate her guts? Let's talk -- this is one of the few types of people she'll have the potential to really trust.

► Ellie isn't entirely convinced that the Kestrels are the best option for changing things, but she's interested and sympathetic to them all the same, because things need to change. If approached by someone she trusted or cared about, (and that could be anybody, because AU!) she could and would try to leverage her position to help them.

► ... tentative artist or musician income? I don't see Ellie as being a big star or having embraced the limelight, but having a small cult following would definitely fit her. Enough to pay the bills most months, anyway. Patrons and art buddies welcome.

► I am WIDE OPEN on options and I love convoluted shit. If you want her to have a connection to your character I will find a way to make it happen.
flowerpressings: (Default)

[personal profile] flowerpressings 2020-11-17 06:37 am (UTC)(link)
WHAT IF what if

tosses my other ideas out the window

What if Tewkesbury thinks Ellie's the coolest and is like a mega fan. Even if he doesn't agree with the quarry being around. Tewkes is friends with Glimmer so like he could try to meet Ellie that way?

anyway, I find this amusing, but do tell me if you'd rather not <3

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baltimores: (07; free right now)

[personal profile] baltimores 2020-11-17 09:15 am (UTC)(link)
Character name: Amos Burton
AU role: Shrike
Character History

Plotting ideas:

- He's Homelander's pet Shrike, so any interactions with Homelander could result in Amos being there too, although he's much much much more down with violence than any hedonism.

- He's open about being a Shrike but when he's off the clock he's pretty chill? Come hang out! Be only a little unnerved (or not at all)! Let him have Normal Friends before it's too apparent his loyalties lie with one specific bastard.

- If you're down for being arrested he can do that too! He'll be pretty by the book overall.

- He can possibly start to get swayed by a Kestrel's argument if it comes up (he definitely wasn't expecting to have any sympathies for them, he doesn't really have any for anyone) before he ultimately shuts that down. Tempt him with being good and he'll come close but he probably won't end up taking the bait in the end. But maybe he will I dunno anything can happen!

- I'm wide open to any other ideas! I'm particularly interested in playing with his (lack of) morality in this world.
nonscriptum: I'd honestly be dead without it (modern medicine is amazing)

[personal profile] nonscriptum 2020-11-17 02:54 pm (UTC)(link)
So Nate is kind of a...sort-of celebrity, multiple-times victor, Quarry snipe. What if Amos has arrested Nate a few times in the past and now there's like a weird
grudging respect thing
going on

you're ruthless, I'm ruthless
you work in the system, I work in the system
et cet

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scythias: <b>DNT</b> (467trgdffd)

andy

[personal profile] scythias 2020-11-17 05:06 pm (UTC)(link)
Character name: andy
AU role: cardinal
Character History

Plotting ideas:

  • other cardinals: my main aim with andy is to establish her as a ruthless, plotting, and manipulative person who doesn't look it. i want her to be able to both find allies within the ranks but possibly enemies as well. she's a stealth social climber who wants it all all all and she won't be afraid to do just about anything to use it.

  • family: nothing solid for this but i'd love to set some up connections with people who might be in the lower ranks that she refuses to acknowledge or just punishes even more because they are related

  • shrikes: she'll likely be more inclined to go at it alone but she might trust one shrike here to bring into her business

  • other stuff: i'm definitely open for ideas!
livrer: (148)

ok puts this down in writing

[personal profile] livrer 2020-11-17 08:21 pm (UTC)(link)
- lets say andy and booker have crossed paths briefly during a few swanky parties or something over the years ... his gf's dad is a high powered cardinal but he's a garbo worked-his-way-to-rook type, and that fact is probably not-so-secret tbh, so she'd absolutely look down on him

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delayable: (ag4_213)

penny adiyodi

[personal profile] delayable 2020-11-17 05:09 pm (UTC)(link)
Character name: penny adiyodi
AU role: rook
Character History

Plotting ideas:

  • family strife: i've set up that penny really hates his family so any siblings that wanna join him in that or siblings that love mommy and daddy are more than welcome

  • kestrels: he'll be sympathetic to make his parents angry at first but that'll grow to genuinely believing in their cause so if you've got someone out there that can help him with that, please let's do it.

  • other members of parliament: penny (or william as he'll be going by) is probably going to throw parties and he'll invite everyone. please join him in some debauchery.

  • other stuff: anything else, i'm game for!
Edited 2020-11-17 17:09 (UTC)
heliophilous: (143)

[personal profile] heliophilous 2020-11-17 05:20 pm (UTC)(link)
Character name: marcos diaz
AU role: shrike
Character History

Plotting ideas:
  • parliament: marcos is gonna be a smarmy, shady shrike so if any members of parliament wanna be the ones paying him to do their bidding, i'm down for it.

  • established cr: again, marcos is going to be a pretty crappy guy so he'd mostly be about one night stands but if anyone wants to set something up in the past that got ruined because he's a dick, i'm down

  • other shrikes: marcos isn't going to be open about what he is but hey, maybe you're a shrike that's like him and they get together and have a drink or something.
impede: (shady ass boy in the dark.)

[personal profile] impede 2020-11-18 04:23 am (UTC)(link)
Could Akechi ... perhaps ... have a partner in dickery? Who drinks with him?

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selfimage: — ʙᴏɴᴅᴏᴄ — (The pod dance.)

Loki

[personal profile] selfimage 2020-11-17 06:14 pm (UTC)(link)
Character name: Loki
AU role: Cardinal
Character History

Plotting ideas:
  • Loki wants to create a little chaos, so he will happily sponsor any Quarry Participants that want to cause a little bit of it in The Arena. He can be easily appealed to if anything seems like it'll cause trouble or "fun."
  • He might be up for pranking his fellow Cardinals for fun.
  • Loki's shapeshifting extends beyond him, meaning if someone irritates him he'll go ahead and turn their head into different kinds of animals just to lighten his mood. (frogs, especially. he's fond of frogs)
  • While he participates in parties, he'll grow bored very quickly.
  • One overall goal for him is to somehow remake (or "win") The Aerie due to the stagnancy that he's felt over the last few hundred years. He's known as being incredibly manipulative and selfish, so it seems like an incredibly personal goal for him. Also, kinda villainous but somehow misguided? Bingo.
testflight: (Default)

[personal profile] testflight 2020-11-17 06:20 pm (UTC)(link)
Character name: Larry Trainor
AU role: Rook
Character History

Plotting ideas:
the entirety of my desires for larry for this au is for him to be openly gay and have it be okay, since his canon background features so much (internalised) homophobia and self-hatred. he's here and he's queer, he's gay and it's okay, let the man live

that said, some things i desire within that framework:
- he's in an open relationship and definitely happily and consensually boning other gents DO YOU WANT TO BONE HIM PLS SIGN UP HERE or date, it doesn't have to be smut

- he's going to look like his matt bomer!self instead of his burnt-and-bandage-y!self since no plane crash in this au so he's handsome as hell

- friends! buddies! lovers! I AM ONLY LOOKING FOR POSITIVE THINGS HERE NO HARM MAY BEFALL THIS MAN let him have a good day
plainsimple: (A simple tailor)

[personal profile] plainsimple 2020-11-18 01:31 am (UTC)(link)
We could have Garak and Larry have a past brief fling that ended in a friendly way? Garak's a shrike so he'd have some possible interaction with higher ranks!

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variate: (Multichoice.)

Ren Amamiya

[personal profile] variate 2020-11-17 06:41 pm (UTC)(link)
Character name: Ren Amamiya
AU role: Kestrel
Character History

Plotting ideas:
  • While Ren is young, he's incredibly active when it comes to what he thinks is right, and now that he has a purpose, he's going to pursue it tenaciously. So any missions that he can help on, he'll jump at the opportunity.
  • Ren loves people and community!! Bring me my fellow Kestrels.
  • One of Ren's big motivations is making the world better of the people around him, and I'd love for him to learn different things from other people (Kestrel or not) that would enrich his skillset. Teach the boy! That means any I'd love any Collation, Parliament or other connections.
  • Need downtime to play cards? Let him help.
  • If anyone needs some comfort or a little pep talk, he's here to help! Honestly, if anyone's in trouble he's there to help (even if they aren't Kestrels), so I'd love some conflict there!
Edited 2020-11-18 13:54 (UTC)
personalwar: visor (Default)

[personal profile] personalwar 2020-11-19 09:56 pm (UTC)(link)
ren is so cute, cries

jack just adopting all the kids, IT'S FINE

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monomachy: buckybear @ ij (you and tequila)

diana prince

[personal profile] monomachy 2020-11-17 07:28 pm (UTC)(link)
Character name: Diana Prince
AU role: Arena designer for The Company
Character History

Plotting ideas:
↠ Getting together with other members of the Company who might work closely with her on arena design
↠ Visiting people in the Congregation
↠ Mingling with the Parliament as a Crow, though not really by choice
↠ R....romance????
↠ Gathers up all the kids and goes to the Quarry for them
↠ Hanging up with other Quarry victors
↠ Idk guys!! Hit me up with anything
withmeinparadise: all icons <user name="crestfallen"> (Default)

[personal profile] withmeinparadise 2020-11-17 07:41 pm (UTC)(link)
Sam wouldn't be working too close to her, but he'd want to keep some kind of cordial relationship going with her, if only out of hope he might pick up future Quarry arena deets at some point.

And he'd absolutely screw around with her casually if she was interested (just look at her), though he's not exactly what you'd call the romantic type, so no worries if that's not something she'd go for. :D

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Re: diana prince

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culver: goodjobself @ dw (way less sad)

nill (klein)

[personal profile] culver 2020-11-17 07:31 pm (UTC)(link)
Character name: Nill Klein
AU role: A Rook in the Parliament
Character History

Plotting ideas:
↠ Hanging out with other members of the Parliament
↠ Healing people
↠ Watching the Quarry event??
↠ Having.... a crush??
↠ Possibly being swayed by a Kestrel/someone in the Congregation to be more open about her sympathies
↠ ¯\_(ツ)_/¯ Anything!! I'm going pretty lowkey this event I think
Edited 2020-11-17 19:56 (UTC)
livrer: (111)

booker

[personal profile] livrer 2020-11-17 08:09 pm (UTC)(link)
Character name: Sébastien le Livre
AU role: Rook
Character History

Plotting ideas:
➝ i haven't really nailed down which cardinal granted booker favour, so if any cardinal wants to volunteer for that bit :eyes emoji:
➝ people book might have known in his past, whether that be any criminals he might have run with, friends or past lovers he legit abandoned and pretended no longer existed to get to power
➝ more rebels to sway him
➝ also: former arena participants who want to tell him their story
➝ any ruling class party-goers who might have befriended him?
➝ alternately any ruling class party-goers who might have seen him, knew him for the dirt he used to be, and snubbed him?
➝ anythiiii~ing at all
selfimage: — ɢᴀʀʙᴇᴛᴛ — (Let's dance vission remix edit.)

[personal profile] selfimage 2020-11-17 08:16 pm (UTC)(link)
Hay Loki the Cardinal will be happy to grant him a favor, if he can deal with a sassy, shapeshifting magician.

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Re: booker

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some last min additions

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ishotyouuu: (shit-eating grin)

Wade

[personal profile] ishotyouuu 2020-11-17 08:55 pm (UTC)(link)
Character name: Wade Wilson
AU role: Repeat Victor
Character History

Plotting ideas:

- Midge Coldwater (née Maisel) is his stylist and has been working with him since she first started. They have an amicable, lighthearted friendship that involves a lot of flirtatious banter and witty repartee.

- While he has a positive relationship with many members of Parliament, Marian Hawke has taken it upon herself to assign him to be her chosen favorite for now, with the benefits that come with it (which mostly involve her parading him around like a show pony every time there's a fancy soiree).

- He typically knows most of the other victors of the arena events, but his relationship with them depends on the individual. Positive or negative CR is totally cool with me-- feel free to hit me up if you think your character would feel any particular way about him!

- He will most likely be killed by Nathan Drake in the upcoming arena event, but if you want to plot out an encounter with him in which your character gets killed, escapes, or manages to injure Wade in some fashion, let me know!
Edited 2020-11-17 20:55 (UTC)
championofsnark: (Default)

Re: Wade

[personal profile] championofsnark 2020-11-18 04:42 am (UTC)(link)
She adores you as long as you're interesting and fun, Wade. :) You get invited to all the good parties.

Also Quentin is married to Midge and he's definitely come around before and met Wade. He's brainy and focused and since he's a quarry designer is kind of like 'well I might kill you next time hahah' but in his mind. Otherwise he seems very polite and nice.

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